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BOXX BLOG

From the latest news surrounding our hardware and your software, to emerging technologies, benchmarks, and more, you’ll find the information you’re looking for inside our BOXX Blog.

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27 Apr 2020

When conversing with Jay White of White Engineering, the listener is immediately captivated by what he has to say, not only because the subject matter is fascinating, but also because White has a genuine knack for talking about it. A former NCAA skier at Oregon State, White graduated in engineering physics, then went to work in a Portland, Oregon sporting goods store. “It’s what everybody does when they get out of college after four years,” White deadpans. In actuality, it was a high end ski sho...

21 Apr 2020

SOLIDWORKS is currently beta testing a new engine. Historically, CAD application performance has relied entirely on the speed of a handful of high-frequency cores. However, like lots of professional software these days, SOLIDWORKS is being reworked to take better advantage of the latest GPUs. Therefore, now is a good time to compare performance of CPUs and GPUs across the current and upcoming engine, and demonstrate how a BOXX workstation is the best choice for your workflow.

These benchmarks pro...

14 Apr 2020

There are a number of things creative professionals should consider when choosing a new workstation. Among the most important is knowing you’re getting your money’s worth, both in the short-term and the long-term. To do that, you need to know exactly which hardware is best for the software you use, and to do that, you need to look at benchmarks. Today, I’ll be going through one workflow example and decide which BOXX system is the best fit.

Let’s say your current system could use an upgrade, and y...

7 Apr 2020

As GPU technology has advanced over the years, GPU rendering has become more advanced and popular due to its speed advantage over CPUs in visual rendering. In addition, a GPU rendering workstation is much more flexible and scalable than a CPU workstation, with many being able to fit two, four, or even eight GPUs. The main drawback to GPU rendering is the limited VRAM for each GPU. In the past, even the top GPUs had only 24 or 32GB of VRAM, compared to CPU rendering workstations that could easily...

2 Apr 2020

Trade shows are being cancelled. Sporting events are being suspended. Disney World is closed. We’re living in very strange times—but it’s not all bad news. Thanks to advancements in technology, the average person is better prepared to help solve the world’s biggest problems than ever before.

Enter Folding@home, a distributed computing project for disease research. Even though they’ve been around for twenty years, lately their popularity has soared, and for good reason. Their research touches many...

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