These are single-threaded tasks within Maya. Unlike rendering, the process of building meshes and extruding polygons uses only one CPU core. If you primarily use Maya for modelling then don't waste money on lots of CPU cores. A workstation with a high frequency CPU will benefit your 3D modelling workflow.
Unlike 3D modelling and animation, rendering within Maya is a multi-threaded process. The more CPU cores in your workstation, the better.
If you wish to offload your rendering to another system to increase your productivity and free up your workstation for other tasks, we recommend looking at our renderPro solutions.
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