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Local Rendering

The ray tracing process if hardware intensive and requires a large amount of power, without utilizing a custom build workstation or render farm you are losing out on performance. BOXX offers a line of unique, CPU-dense render nodes and workstations that will hepl you reduce your render times.


Recommended Systems
APEXX 4

Dedicated Rendering

Unlike modelling and design, rendering and simulation are multi-threaded meaning they can utilize multiple CPU cores simultaneously. Due to this, a workstation with multiple cores can provide better performance by reducing compute time. In addition, the most efficient way of handling rendering is to offload the tasks to a dedicated rendering device. BOXX offers a number of these solutions including the renderPRO.


 

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